๐ฎ Main Editorโ๐ฑ Object Selectโ๐ง Propertiesโ๐ค Exportโ๐ท Camera Presets
1
Main Editor Interface
Primary Workspace
stage-builder.local / Untitled Stage
๐ฌ
Primitives
Scene Tree
Box_001
Cylinder_001
Platform_Base
Sphere_001
Actions
Platform
Box
Cylinder
X
Y
Z
+X
+Y
+Z
FPS: 60
Objects: 4
Triangles: 2.4K
Selected: Box_001
Mode: Move
Properties
Transform
X
Pos
Rot
Scl
Material
Geometry
Layers
๐Box_001๐
๐Cylinder_001๐
๐ซPlatform_Base๐
๐Sphere_001๐
Screen 1 Notes: Full 3-panel editor layout with a left-side icon strip (SketchUp Web / Figma style). Left toolbar: vertical strip with Select, Move, Rotate, Scale, Grid toggle, then stage element tools (Truss, Platform, Backdrop, Flown, Set, Seating), then 2D/3D toggle and Undo/Redo. Center: Three.js WebGL viewport with grid floor, XYZ gizmo in scene, axis labels. Right: live properties panel with transform (Pos/Rot/Scale), material (color/metalness/roughness), and geometry params. Orbit controls active by default.